![]() New Player Icon: We’ve added a distinct icon to represent players on the world map, improving navigational clarity.This new addition will guide players more effectively by highlighting high-level goals, thereby providing a clear path through the game We’ve added in-game objectives to the map screen starting right after the prologue.Increased Cure Netherrack speed by 30% (Campaign only).Increased gather speed on resources by 25-50% (Campaign only).Increased build speed and deconstruct speed on most player structures by ~20-80% (Campaign only).Lava Launchers no longer get stun-locked by certain melee mobs.Skeletons now take 40% more damage from a roll attack than before.Plank golems now take 125% more damage from a roll attack than before.Pigmadillos are now a much stronger counter versus plank golems and skeletons.Fixed an issue with the Pigmadillo roll attack so it more reliably hits enemies.Resolved an issue where golems could get stuck under gates and no longer attack.Fixed an issue where cobblestone golems would sometimes get stuck when attacking structures and become unresponsive.Improvements were made to the direct and advanced direct controls so units respond to orders more reliably.Health bars have been added to enemy structures while using Banner View.The piglin structures in the prologue are now easier to destroy with Plank Golems. ![]()
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